



The GPU has 14 compute units out of which 2 are inactive to increase yield and also in case any of the others become faulty at any point. The custom chip uses 28-nanometer-process geometry, again similar to the PlayStation 4. The CPU had an initial speed of 1.6 Ghz but Microsoft bumped it up later. Modeled as ‘X887732-001 DG3001FEG84HR’, the CPU has a peak clock speed of 1.75 Ghz. Similar to the PlayStation 4, the Xbox One features a custom built APU. This DRAM is capable of synchronous operations for both rising and falling edges of the clock. The Xbox One uses the SK HYNIX INC H5TQ4G63AFR-TEC model featuring programmable CAS latency of 5, 6, 7, 8, 9, 10, 11, 13 and 14. Unlike the PlayStation 4, all 16 DRAM units surround the APU. This 8GB of RAM is further split into 16 DRAM on the motherboard. The Xbox One features 8GB of DDR3 RAM reaching a bandwidth of 68 GB/sec. Furthermore we will also outline the various components and their respective specifications. Similar to our Inside the PlayStation 4 article, this feature will go deeper than the tear down articles you have seen on the internet. Combining the best elements of a gaming architecture along with entertainment apps, Microsoft plans to dominate your living area with the Xbox One. Last Friday the Xbox One was launched across 13 different countries.
